Dnd magic staffs

Staff. An arcane focus is a special item designed to channel the power of arcane spells. A sorcerer, warlock, or wizard can use such an item as a spellcasting focus, using it in place of any material component which does not list a cost. Show Attribute List.

Dnd magic staffs. Magic Missile (1 charge) Ray of Enfeeblement (1 charge) Wall of Force (5 charges) The staff has 20 charges and regains 2d8+4 charges each dawn. If you use all the charges and roll a d20, on a 1 the staff loses all properties except its +2 to attack and damage. On a 20, the staff regains 1d8+2 charges.

Staff of the Magi. Legendary Staff, Requires Attunement (by Sorcerer, Warlock, or Wizard) This can be used as a quarterstaff with a +2 to attack and damage rolls. It also provides a +2 to spell attack rolls while you are holding it. The staff has 50 charges and regains 4d6 + 2 at dawn. If you expend the last charge, roll a d20.

25 Generally 'no', but many staves' descriptions specify 'yes'. Three illustrative examples from the DMG: Staff of Power: "This staff can be wielded as a magic quarterstaff that grants a +2 bonus...." (p.202) Typical +2 weapon, magical damage. Staff of Charming: "The staff can also be used as a magic quarterstaff."Dungeons and Dragons (D&D) Fifth Edition (5e) Magic Item - Staff of Power - This staff can be wielded as a magic quarterstaff that grants a +2 bonus to ... Jun 17, 2023 - Explore Chris W's board "5) Staves, Wands, & Focuses", followed by 165 people on Pinterest. See more ideas about d d items, dungeons and dragons homebrew, dnd 5e homebrew.When organizing an event, one of the most important decisions you will make is choosing the right event staff company. The success of your event largely depends on the quality and professionalism of your staff.Jan 22, 2023 · Magic Spears in 5e: Pointy Sticks for Every Tier of Play. While Dungeons & Dragons 5e may be replete with magic swords and staffs, the selection of enchanted spears on offer is disappointingly small. This is a shame because spears (and javelins) are not only underrated and versatile mundane weapons in their own right, but the pages of mythology ...

Source: Explorer's Guide to Wildemount. Staff, rare (requires attunement by a spellcaster) This gray-and-cerulean staff is topped with a small dragon claw carved from ivory. While holding the staff, you gain a +1 bonus to spell attack rolls. Whenever you score a critical hit with a spell attack, the target takes an extra 3d6 radiant damage.Line managers are responsible for core business functions, such as direct design, manufacture and sales of a product. Staff employees are primarily involved in the production of the final product.Magic Staff (5e Spell) You touch a nonmagical staff. Until the spell ends, that staff becomes a magic weapon with a +1 bonus to attack rolls and damage rolls. Additionally, a …Pathfinder: GM Core (Pre-Order) + Gamemastery Guide. by Paizo. Tools. Compendium Character Vault Manage Audio Token Marker Library Roll20 Companion App D&D Hub Marvel Hub GM Hub Dungeon Scrawl. Character Vault Any Concept / Any System. Compendium Your System Come To Life. Roll20 Companion App Free Mobile App For Players.[ Bâton du thaumaturge ] Staff, legendary (requires attunement by a sorcerer, warlock, or wizard) This staff can be wielded as a magic quarterstaff that grants a +2 bonus to attack …Staff of Healing. Source: Dungeon Master's Guide. Staff, rare (requires attunement by a bard, cleric, or druid) The staff has 10 charges. While holding it, you can use an action to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC and spellcasting ability modifier: Cure Wounds (1 charge per ... The Staff of Power is an incredibly rare item, requiring Attunement by a Sorcerer, Warlock, or a Wizard. It can be wielded as a magic Quarterstaff, granting a +2 to Melee Attack and Damage rolls made with it. While holding it and Attuned to it, the user gains a +2 bonus to Armor Class, Saving Throws, and Spell Attack Rolls.Yes, it does. By default any permanently enchanted weapon is magic and overcomes damage resistance against non-magical weapons, even if it doesn't have a plus. This extends to a staff used as a quarterstaff. Other magic items (EG used as an improvised weapon) are at DM's discretion.

Berserker Greataxe. You gain a +1 bonus to attack and damage rolls made with this magic weapon. In addition, while you are attuned to this weapon, your hit point maximum increases by 1 for each level you have attained. Curse. This axe is cursed, and becoming attuned to it extends the curse to you. As long as you remain cursed, you are unwilling ...Staff of Fire. Staff, very rare (requires attunement by a Druid, Sorcerer, Warlock, or Wizard) You have resistance to fire damage while you hold this staff. The staff has 10 charges. While holding it, you can use an action to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC: burning hands (1 ... Wizards are known for their abilities to enchant items and can often be commissioned to complete a magic item that you have in mind. What they design for themselves, though, can be expected to be even more powerful! Right now, we are going to look at the most powerful among these Items! 10. Illusionist’s Bracers.Staves/Staffs vs Wands. In my world objects like staves and wands are regulated by laws inspired by gun control. You can keep a wand at home for defense if needed. To carry and wand in public you need a carriers license. Wands are like handguns. They focus magic into small but powerful bolts that are then cast.Jan 22, 2023 · Staff of the Magi. Legendary Staff, Requires Attunement (by Sorcerer, Warlock, or Wizard) This can be used as a quarterstaff with a +2 to attack and damage rolls. It also provides a +2 to spell attack rolls while you are holding it. The staff has 50 charges and regains 4d6 + 2 at dawn. If you expend the last charge, roll a d20. magic-items The top of this black, adamantine staff is shaped like a spider. The staff weighs 6 pounds. You must be attuned to the staff to gain its benefits and cast its spells. The staff can be wielded as a quarterstaff. It deals 1d6 extra poison damage on a hit when used to make a weapon attack.

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Indomitable Greataxe. Magical six foot bearded steel greataxe, covered in nicks and scuffs and carved duergar runes. You gain a +1 bonus to attack and damage rolls made with this magic weapon. In addition, while you are attuned to this weapon, you are immune to fear and you gain 3 temporary hit points for each level you have attained.If I equip (and for the sake of argument am attuned, if necessary) a magical staff (e.g. Staff of Defense) and choose to use this as a quarterstaff to attack, does it overcome resistance to nonmagical bludgeoning? I ask because some staffs say you can use them as a magical quarterstaff (Staff of Power) but most that specify this also …Well, that's still mostly true, though the line between wands and rods is a little blurry. Though one thing that does seem to be consistent is that Wands have a spell and staves have some number of spells and more charges than wands. Rods seem to do whatever they want. Some of them cast spells, some of them are +x items for casters, and then ...Are you ready to experience the magic of Disney+? With the launch of Disney+, you can now access a huge library of movies, shows, and documentaries from all your favorite Disney, Pixar, Marvel, Star Wars, and National Geographic brands.Aug 7, 2023 · Many of the magic staves in D&D are designed for spellcasters. However, a Staff of Striking is best used as a magic quarterstaff. It gives a +3 bonus to attack and damage rolls made with it. In addition, the staff has ten charges, which can be spent to deal extra force damage with each strike. Many D&D monks prefer unarmed strikes. However ... Many items, such as potions, bypass the casting of a spell and confer the spell's effects. The rule for concentration applies if the magic item allows you to cast a spell. It does not apply if the magic item grants you a spell-like effect. The stats on a Ring of Invisibility say.

When organizing an event, one of the most important decisions you will make is choosing the right event staff company. The success of your event largely depends on the quality and professionalism of your staff.Description. Staff, uncommon (requires attunement) You gain a +1 bonus to attack and damage rolls made with this magic quarterstaff. While holding it, you gain a +1 bonus to spell attack rolls. If a flying creature you can see within 30 feet of you makes an attack roll against you, you can use your reaction to hold the staff aloft and cause it ...Staff of Thunder and Lightning. This staff can be wielded as a magic quarterstaff that grants a +2 bonus to attack and damage rolls made with it. It also has the following additional properties. When one of these properties is used, it can't be used again until the next dawn. Lightning: When you hit with a melee attack using the staff, you can ... List of Magic Staffs. Contains Embermount Mods. Projectiles deals AoE splash damage. Contains Tornado Canyon Mods. Projectiles pierces up to 3 (non-shield) enemies. Contains Tornado Highlands Mods. Projectiles pierces up to 3 (non-shield) enemies. Contains Hidden Cavern Mods. Higher damage scaling.Magic Items Scrolls, Staffs, & Wands SCROLLS. A scroll is a spell (or collection of spells) that has been stored in written form. A spell on a scroll can be used only once. The writing vanishes from the scroll when the spell is activated. ... Staffs use the wielder’s ability score and relevant feats to set the DC for saves against their ...Staffs. A staff is a long shaft of wood that stores several spells. Unlike wands, which can contain a wide variety of spells, each staff is of a certain kind and holds specific spells. A staff has 50 charges when created. Physical Description. A typical staff is 4 feet to 7 feet long and 2 inches to 3 inches thick, weighing about 5 pounds. 1. Staff of Striking. A staff of striking is arguably one of the best magic items for monks in 5E D&D. This very rare staff (one of the few types of weapons a monk can put to good use!) comes with a +3 bonus to your attacks and damage rolls made with it, which would already place it among the best magic items for monks in 5E.Staff of the Magi. Legendary Staff, Requires Attunement (by Sorcerer, Warlock, or Wizard) This can be used as a quarterstaff with a +2 to attack and damage rolls. It also provides a +2 to spell attack rolls while you are holding it. The staff has 50 charges and regains 4d6 + 2 at dawn. If you expend the last charge, roll a d20.Before Coachella and Lollapalooza, there was Woodstock. In August 1969, half a million people gathered on a New York dairy farm to listen to 32 celebrated musical acts perform for four days.

Staff of Frost. Staff, very rare (requires attunement by a Druid, Sorcerer, Warlock, or Wizard) You have resistance to cold damage while you hold this staff. The staff has 10 charges. While holding it, you can use an action to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC: cone of cold (5 ...

Magic Items Scrolls, Staffs, & Wands SCROLLS. A scroll is a spell (or collection of spells) that has been stored in written form. A spell on a scroll can be used only once. The writing vanishes from the scroll when the spell is activated. ... Staffs use the wielder’s ability score and relevant feats to set the DC for saves against their ...When it's killed, any magic item touching it regains 1d6 charges. This is an Su ability. So perhaps you could have a creature activate an Item of Shapechange (that you'll recharge) or be a Spellguard of Silverymoon and cast Shapechange on another creature, have it turn into a Nishruu, stick all your wands and staves into it, and then kill it to ...Staffs. A staff is a long shaft of wood that stores several spells. Unlike wands, which can contain a wide variety of spells, each staff is of a certain kind and holds specific spells. A staff has 50 charges when created. Physical Description. A typical staff is 4 feet to 7 feet long and 2 inches to 3 inches thick, weighing about 5 pounds. 1. The staffs details state: While holding the staff, you can use an action to expend some of its Charges to cast one of the following Spells from it, using your spell save DC and Spellcasting ability. When you chose to cast a spell from the staff, you use your own spellcasting ability, whichever that is. You attuned as an Artificer, so you ...Go to DnD r/DnD • by ... You'll want the standard defensive magic items like cloak/ring of protection and bracers of defense. Early to mid game you'll be looking for a +1/+2 quarterstaff but talk to the dm about finding a staff with other weapon enchantments like flame tongue. The dungeon masters guide has a section saying it's alright to ...Compendium - Sources->Dungeon Master's Guide. Staff of the Magi Staff, legendary (requires attunement by a sorcerer, warlock, or wizard) This staff can be wielded as a magic quarterstaff that grants a +2 bonus to attack and damage rolls made. with it. While you hold it, you gain a +2 bonus to spell attack rolls.Potions are magical liquids, powders, or gases that invoke an effect on the creature that it is applied to or drunk. To create a new homebrew magic staff , change the name of the …

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Well, that's still mostly true, though the line between wands and rods is a little blurry. Though one thing that does seem to be consistent is that Wands have a spell and staves have some number of spells and more charges than wands. Rods seem to do whatever they want. Some of them cast spells, some of them are +x items for casters, and then ...Staff of Frost. Staff, very rare (requires attunement by a Druid, Sorcerer, Warlock, or Wizard) You have resistance to cold damage while you hold this staff. The staff has 10 charges. While holding it, you can use an action to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC: cone of cold (5 ...If you've set your New Year's resolutions but also live with OCD, you might find magical thinking takes the lead. Here's how I manage. It’s becoming more difficult for me to approach the new year with a sense of hope. I worry about my optim...Dispel Magic. You can expend 1 of the staff's charges as a bonus action to cast dispel magic on a creature, an object, or a magical effect that you touch with the tip of the staff. If the target is an unwilling creature or an object in the possession of such a creature, you must hit the creature with a melee attack using the Blackstaff before ...The magical staves can also be used as martial staves to hit people with. While the original ones in the DMG were still worded "This can be used as a quarterstaff", Ravnica already had the (sageadviced) clarification baked in the Voyager Staff: You gain a +1 bonus to attack and damage rolls made with this magic quarterstaff.The staff of power is a very potent magic item, with offensive and defensive abilities. It is usually topped with a glistening gem, its shaft straight and smooth. It has the following …Looking back on my years with D&D 5e, I’m surprised there weren’t more magic wands. A magic wand is an interesting magic item that you can easily deploy into your game without concern for long-term game balance (though some wands are exceedingly powerful). Due to my increasing love of D&D 5e wands, I’ve summarized everything I know of them.Dec 28, 2022 · A magic staff is about 5 or 6 feet long. Staffs vary widely in appearance: some are of nearly equal diameter throughout and smooth, others are gnarled and twisted, some are made of wood, and others are composed of polished metal or crystal. Depending on the material, a staff weighs between 2 and 7 pounds. Magic Weapons. Magic Weapon Rarity Type 20% Delirium : Legendary Light Machine Gun : Aaridytun Flail : very rare heavy flail: Abbodon's Channeling Weapon : uncommon (+1), rare (+2), or very rare (+3) any melee weapon Adder of Strife : uncommon spear, dagger: Aegis Sword : legendary longsword: Aetheon's Epilogue : Rare Assault Rifle:Magic Items: Staff Common Uncommon Rare Very Rare Legendary Artifact Unique ??? ….

A Staff of the Magi has the Spell Absorption trait (emphasis mine):. While holding the staff, you have advantage on saving throws against spells. In addition, you can use your reaction when another creature casts a spell that targets only you.If you do, the staff absorbs the magic of the spell, canceling its effect and gaining a number of charges …Fireball is one of D&D 5e 's best spells, inflicting massive damage for its relatively low spell cost. Almost any spellcaster who can learn it is better off taking it. Sorcerers can already learn and cast Fireball. However, the ability to use the spell without using a spell slot is a significant boon.Most permanent magic items cannot be destroyed. The latest version of the AL FAQ (v9.0, p. 9) states: Destroying Magic Items. Unless the conditions of an item's destruction is specifically stated (talon card from deck of many things, ioun stone, +2 nets, etc.) permanent magic items can't be destroyed.. The staff of charming only mentions …Craft Staff Burning Hands Fireball Wall of Fire 8,875 710 17,750 Staff of Fauna (CDiv p104) - Barkskin 1 - Magic Fang, Greater 1 - Animal Growth 2 Mod Trans 9 Craft Staff Animal Growth Barkskin Magic Fang, Greater 9,703 776 19,406 Staff of Swarming Insects (DMG p245) - Summon Swarm 1 - Insect Plague 3 Mod Conj 9 Craft Staff Insect Plague Summon ...A Barrier Tattoo is one of the most potent magic items in D&D 5e for protection. Once it's tattooed, it provides the wearer with constant protection. At its lowest rarity, it gives equal protection to studded leather …Staff of the Woodlands - Magic Items - D&D Beyond Magic Items Staff of the Woodlands Magic Item Rules Create A Magic Item Browse Homebrew Staff of the Woodlands Staff, rare (requires attunement by a Druid) This staff can be wielded as a magic quarterstaff that grants a +2 bonus to attack and damage rolls made with it. I don't know if it's specified in the starter adventure, but in the Dungeon Master's Guide, starting on page 135, goes into detail about magical items. And on page 133 specifies the "[t]ypes of magic items include armor, potions, scrolls, rings, rods, staffs, wands, weapons, and wondrous items."Wands and staffs made out of crystal or with crystal laid into them act as an extension of the caster's body and are generally only used for magic that is dangerous to the caster, like fire or lightning. Other items like crystal rings or special gloves can be used as more of a focusing point for magic. Staff of the Python. Staff, uncommon (requires attunement by a cleric, druid, or warlock) You can use an action to speak this staff's command word and throw the staff on the ground within 10 feet of you. The staff becomes a giant constrictor snake (see the Monster Manual for statistics) under your control and acts on its own initiative count.The staff of power is a staff of striking, staff of the woodlands, and weaker staff of the magi all in one. So the Staff of Fire, staff of frost , and staff of striking should be rare magic items. This staff gets outshined by the staff of power . Dnd magic staffs, The correct pricing is method 1: Count the most expensive spell before reducing price for multiple-charge cost. Benchmark: staff of fire. The staff of fire has burning hands (1 charge), fireball (1 charge) and wall of fire (2 charges). It costs 28,500 to buy, or half that, 14,250 to craft., Description. Staff, uncommon (requires attunement) You gain a +1 bonus to attack and damage rolls made with this magic quarterstaff. While holding it, you gain a +1 bonus to spell attack rolls. If a flying creature you can see within 30 feet of you makes an attack roll against you, you can use your reaction to hold the staff aloft and cause it ..., Staff of Thunder and Lightning. This staff can be wielded as a magic quarterstaff that grants a +2 bonus to attack and damage rolls made with it. It also has the following additional properties. When one of these properties is used, it can't be used again until the next dawn. Lightning: When you hit with a melee attack using the staff, you can ... , Staff of the Magi. Requires Attunement by a Sorcerer, Warlock, or Wizard. This staff can be wielded as a magic quarterstaff that grants a +2 bonus to attack and damage rolls made …, By the actual words on the page RAW, that is incorrect. The words on the page make a distinction between a staff and a quarterstaff and give rules to each of them, with a further set for magical staves (that don't necessarily apply to non-magic staves and can be interpreted to be in line with the improvised weapon rules rather than a rule making that category of magic items weapons)., There are few items in D&D as powerful as a Staff of the Magi. It's the pinnacle of magic staves. At its most basic, the Staff of the Magi is a +2 weapon. However, its other benefits are much more interesting to wizards. It lets the wielder cast a vast array of reliable and practical spells. Some of these cost charges, but many others are free., Ideas for a Magic Staff. At the end of our last campaign, my party faced off against an ancient Fey creature with a magic staff. Frankly, I had described her staff more for flavor than anything, but in a rather inspired moment the party distracted her with an attack, sent the Druid's hawk companion in to snatch it, and delivered it to their ..., Staff of Fire. Staff, very rare (requires attunement by a Druid, Sorcerer, Warlock, or Wizard) You have resistance to fire damage while you hold this staff. The staff has 10 charges. While holding it, you can use an action to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC: burning hands (1 ..., Magic Missile (1 charge) Ray of Enfeeblement (1 charge) Wall of Force (5 charges) The staff has 20 charges and regains 2d8+4 charges each dawn. If you use all the charges and roll a d20, on a 1 the staff loses all properties except its +2 to attack and damage. On a 20, the staff regains 1d8+2 charges., Crafting a staff takes one day for each 1,000 gp in its base price. To craft a staff, you must spend 1/25 of its base price in XP and use up raw materials costing one-half of its base price. A newly created staff has 50 charges. Some staffs incur extra costs in material components or XP, as noted in their descriptions. These costs are in ..., A staff of the woodlands is a fantastic magic item that only druids can use.It gives you a decent but not overly useful +2 bonus to attack and damage rolls made with as well as a +2 bonus to your spell attacks, which druids can only really use for its cantrips and the rare casting of ice knife or contagion.What really makes a staff of the woodlands …, Runite. Gender. Re: [3.5] Fighting with a Magic Staff: How feasable is it? Check the Eilservs school feat from Drows of the Underdark, it gets you +1 attack/damage for every 10 charges you have on the staff. It also allows you to cast a spell from the staff as a swift action if you hit an enemy twice with the staff., This staff can be wielded as a magic quarterstaff that grants a +2 bonus to attack and damage rolls made with it. While holding it, you have a +2 bonus to spell attack rolls. This staff deals piercing damage rather than bludgeoning damage, but otherwise retains the normal properties of a quarterstaff., Are you looking for a way to experience the magic of Kreupasanam live stream today, no matter where you are? Look no further. In this article, we will explore how you can enjoy the spiritual and uplifting experience of Kreupasanam live stre..., Eldritch Staff. This staff can be wielded as a magic quarterstaff that grants a +1 bonus to attack and damage rolls. The staff has 10 charges and regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff is destroyed in an otherwise harmless burst of eldritch energy. Eldritch Attack. , Drain Magic. This property affects only creatures that use spell slots. When you hit such a creature with a melee attack using the Blackstaff, you can expend 1 of the staff's charges as a bonus action, causing the target to expend one spell slot of the highest spell level it can cast without casting a spell. If the target has already expended ..., While the staff can be used as a traditional +2 quarterstaff, it is the magic charges that make the Staff of the Woodlands stand out. The staff has 10 charges that can be used to cast seven different DnD spells, along with the ability to cast pass without trace, without using any charges or spell slot. Related: Best D&D Druid Circles, Staff of the Woodlands. This staff can be wielded as a magic quarterstaff that grants a +2 bonus to attack and damage rolls made with it. While holding it, you have a +2 bonus to spell attack rolls. The staff has 10 charges for the following properties. It regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20., Many items, such as potions, bypass the casting of a spell and confer the spell's effects. The rule for concentration applies if the magic item allows you to cast a spell. It does not apply if the magic item grants you a spell-like effect. The stats on a Ring of Invisibility say., Staff of the Magi - Magic Item » Dungeons & Dragons - DnD 5e Staff of the Magi [ Bâton du thaumaturge ] Staff, legendary (requires attunement by a sorcerer, warlock, or wizard) This staff can be wielded as a magic quarterstaff that grants a +2 bonus to attack and damage rolls made with it., In today’s fast-paced and competitive business environment, it is more important than ever to recognize and appreciate the hard work and dedication of your staff. One effective way to show your appreciation is by presenting awards for staff..., Are you looking for a way to experience the magic of Kreupasanam live stream today, no matter where you are? Look no further. In this article, we will explore how you can enjoy the spiritual and uplifting experience of Kreupasanam live stre..., It’s still way too powerful for an uncommon magic item, though. That staff was a big sticking point for me, too—the only one, really. 9th-level spells are still capstone, adventure-defining spells, and they’re supposed to be prohibitively difficult to learn—Sorcerers, with their limited list, can learn maybe two of them, ever, and a single-use scroll to be added to a Wizard’s ..., Magical Staffs A staff is a long shaft of wood that stores several spells. Unlike wands (see Wands), each staff is of a specific type. A spellcaster can't stick any combination of spells …, Vicious Quarterstaff. Staff (quarterstaff), rare. When you roll a 20 on your attack roll with this magic weapon, the target takes an extra 7 damage of the weapon’s type. Proficiency with a quarterstaff allows you to add your proficiency bonus to the attack roll for any attack you make with it. Notes: Damage: Additional, Damage, Combat, Versatile., It’s still way too powerful for an uncommon magic item, though. That staff was a big sticking point for me, too—the only one, really. 9th-level spells are still capstone, adventure-defining spells, and they’re supposed to be prohibitively difficult to learn—Sorcerers, with their limited list, can learn maybe two of them, ever, and a single-use scroll to be added to a Wizard’s ..., Gear Guide: DnD 5e Magic Polearms for Every Tier of Play. Staves, spears, halberds, and glaives: two-handed weapons with more handle than striking edge – these are polearms. The same goes for naginatas, yaris, boar spears, tridents, and lances. Even that cool little chainsaw on the end of a stick that can allow you to kill undead without ..., magic-items The top of this black, adamantine staff is shaped like a spider. The staff weighs 6 pounds. You must be attuned to the staff to gain its benefits and cast its spells. The staff can be wielded as a quarterstaff. It deals 1d6 extra poison damage on a hit when used to make a weapon attack., Advertisement The legality of possessing, taking, growing or selling magic mushrooms greatly depends upon where you live. In the United States, psilocybin is a Schedule I drug under an amendment to the Controlled Substances Act called the P..., Staff of Frost. Staff, very rare (requires attunement by a Druid, Sorcerer, Warlock, or Wizard) You have resistance to cold damage while you hold this staff. The staff has 10 charges. While holding it, you can use an action to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC: cone of cold (5 ..., From Dungeon Master's Guide, page 204. Found on Magic Item Table H. Staff, very rare (requires attunement). 4 lbs. This staff can be wielded as a magic quarterstaff that grants a +2 bonus to attack and damage rolls made with it. It also has the following additional properties. When one of these properties is used, it can't be used again until the next …, 1. Staff of Striking. A staff of striking is arguably one of the best magic items for monks in 5E D&D. This very rare staff (one of the few types of weapons a monk can put to good use!) comes with a +3 bonus to your attacks and damage rolls made with it, which would already place it among the best magic items for monks in 5E., Staff of Fire. Staff, very rare (requires attunement by a druid, sorcerer, warlock, or wizard) You have resistance to fire damage while you hold this staff. The staff has 10 charges. While holding it, you can use an action to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC: Burning Hands (1 ...