Magic items dnd beyond

Wondrous Item, rare. Inside this heavy cloth bag are 3d4 dry beans. The bag weighs 1/2 pound plus 1/4 pound for each bean it contains. If you dump the bag's contents out on the ground, they explode in a 10-foot radius, extending from the beans. Each creature in the area, including you, must make a DC 15 Dexterity saving throw, taking 5d4 fire ...

Magic items dnd beyond. Detection. For the duration, you sense the presence of magic within 30 feet of you. If you sense magic in this way, you can use your action to see a faint aura around any visible creature or object in the area that bears magic, and you learn its school of magic, if any. The spell can penetrate most barriers, but it is blocked by 1 foot of stone ...

Bag of Holding. Wondrous Item, uncommon. This bag has an interior space considerably larger than its outside dimensions, roughly 2 feet in diameter at the mouth and 4 feet deep. The bag can hold up to 500 pounds, not exceeding a volume of 64 cubic feet. The bag weighs 15 pounds, regardless of its contents.

Are you ready to experience the magic of Disney+? With the launch of Disney+, you can now access a huge library of movies, shows, and documentaries from all your favorite Disney, Pixar, Marvel, Star Wars, and National Geographic brands.Wondrous Item, rare. Inside this heavy cloth bag are 3d4 dry beans. The bag weighs 1/2 pound plus 1/4 pound for each bean it contains. If you dump the bag's contents out on the ground, they explode in a 10-foot radius, extending from the beans. Each creature in the area, including you, must make a DC 15 Dexterity saving throw, taking 5d4 fire ...Bag of Holding. Wondrous Item, uncommon. This bag has an interior space considerably larger than its outside dimensions, roughly 2 feet in diameter at the mouth and 4 feet deep. The bag can hold up to 500 pounds, not exceeding a volume of 64 cubic feet. The bag weighs 15 pounds, regardless of its contents.The Wild Beyond the Witchlight ... Except as otherwise specified, all permanent magic items that your character possesses counts towards their Magic Item Limit except items of common rarity and story items. Site Info: Wizard's ToS | ... Dungeons & Dragons, D&D, their respective logos, and all Wizards titles and characters are property of ...Candlekeep Mysteries. An anthology of seventeen mystery-themed adventures for Dungeons & Dragons the world’s greatest roleplaying game. $29.99. Add to Cart. With a Master Tier subscription, save your party some gold when you share this book/content with other players in your D&D Beyond campaign! A collection of 17 Mysterious 5th edition ... Apr 24, 2023 · Here are my top twenty-five magical items to provide to your party, either to spur them further on their heroic quests or to challenge them to overcome new obstacles. Note: All magical items on this list are from the Player’s Handbook (PHB) unless otherwise listed. 25. Nolzur’s Marvelous Pigments.

Rod of Absorption. Rod, very rare (requires attunement) While holding this rod, you can use your reaction to absorb a spell that is targeting only you and not with an area of effect. The absorbed spell's effect is canceled, and the spell's energy -- not the spell itself -- is stored in the rod. The energy has the same level as the spell when it ...Magic items are technically an optional rule, and DnD 5e is (allegedly) balanced so that the game works without magic items. To some degree, that's true. Even in cases where enemies have resistance to non-magical weapon damage you can often overcome those resistances with spells like Magic Weapon. Unlike 3.x and 4e, there's no wealth-by ...Scroll Mishap. d6. Result. 1. A surge of magical energy deals the caster 1d6 force damage per level of the spell. 2. The spell affects the caster or an ally (determined randomly) instead of the intended target, or it affects a random target nearby if the caster was the intended target. 3.Ioun Stone. Wondrous Item, varies (requires attunement) An Ioun stone is named after Ioun, a god of knowledge and prophecy revered on some worlds. Many types of Ioun stone exist, each type a distinct combination of shape and color. When you use an action to toss one of these stones into the air, the stone orbits your head at a distance of 1d3 ...Top 10 Magic Items For Wizards. 1. Arcane Grimoire. Wondrous Item, varies (requires attunement by a wizard) First up on our list is the arcane grimoire, a spellbook designed to enhance the power of the magic it contains. Its enchantment scales to its rarity, with uncommon grimoires providing a +1 bonus to your spell attack bonus and spell save ...

Wand of Fear. Wand, rare (requires attunement) This wand has 7 charges for the following properties. It regains 1d6 + 1 expended charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed. Command.Before Coachella and Lollapalooza, there was Woodstock. In August 1969, half a million people gathered on a New York dairy farm to listen to 32 celebrated musical acts perform for four days.Vestiges of Divergence are magic items that evolve with their wielder. They have three states that offer increasing levels of power: dormant, awakened, and exalted. When attuned to worthy heroes, Vestiges evolve through these stages when their wielders accomplish significant feats. In order to balance the power of these items with the …Potion of Growth. When you drink this potion, you gain the "enlarge" effect of the enlarge/reduce spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously expands from a tiny bead to color the clear liquid around it and then contracts. Shaking the bottle fails to interrupt this process.

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Sphere of Annihilation. Wondrous Item, legendary. This 2-foot-diameter black sphere is a hole in the multiverse, hovering in space and stabilized by a magical field surrounding it. The sphere obliterates all matter it passes through and all matter that passes through it. Artifacts are the exception.The Ring of Winter is a sentient chaotic evil item with an Intelligence of 14, a Wisdom of 14, and a Charisma of 17. The ring communicates by transmitting emotion to the creature carrying or wielding it, and it has hearing and normal vision out to a range of 60 feet. The ring craves destruction, and it likes inflicting indiscriminate harm on ...The 1998 movie “Practical Magic” starring Sandra Bullock and Nicole Kidman was filmed at several locations, including San Juan Island in Washington State.Candlekeep Mysteries. An anthology of seventeen mystery-themed adventures for Dungeons & Dragons the world’s greatest roleplaying game. $29.99. Add to Cart. With a Master Tier subscription, save your party some gold when you share this book/content with other players in your D&D Beyond campaign! A collection of 17 Mysterious 5th edition ...In this article, we list 10 of our favorite magic items for the bard class. Magic items you don’t own can be bought from the D&D Beyond marketplace or shared by someone with a Master-tier subscription. Ghost step tattoo. Glamoured studded leather. Gloves of thievery. Hat of disguise. Instrument of the bards.Are you looking for a way to experience the magic of Kreupasanam live stream today, no matter where you are? Look no further. In this article, we will explore how you can enjoy the spiritual and uplifting experience of Kreupasanam live stre...

I'm looking to make a custom spear that basically is the spell shadow blade. I want to replace its default 1d6 + strength piercing with 2d8 + int psychic.. I have already …Instant Fortress. Wondrous Item, rare. You can use an action to place this 1-inch metal cube on the ground and speak its command word. The cube rapidly grows into a fortress that remains until you use an action to speak the command word that dismisses it, which works only if the fortress is empty. The fortress is a square tower, 20 feet on a ...Potion, uncommon. You regain 4d4 + 4 hit points when you drink this potion. The potion's red liquid glimmers when agitated. Notes: Bonus: Hit Points, Healing, Consumable. Item Tags: Healing Consumable. Basic Rules.The Wild Beyond the Witchlight ... Magic Items. Using an action to read the scroll causes the tarrasque (see the creature’s entry in the Monster Manual) to appear ...Top 10 Magic Items for Warlocks. 1. Amethyst Lodestone. Wondrous Item, very rare (requires attunement) Starting with what your DM might deem the most difficult item on this list to find, the amethyst lodestone is a fist-sized rock infused with an amethyst dragon’s ability to manipulate gravity.Dagger of Venom. Weapon (dagger), rare. You gain a +1 bonus to attack and damage rolls made with this magic weapon. You can use an action to cause thick, black poison to coat the blade. The poison remains for 1 minute or until an attack using this weapon hits a creature. That creature must succeed on a DC 15 Constitution saving throw or take ... Euryale. The card's medusa-like visage curses you. You take a −2 penalty on saving throws while cursed in this way. Only a god or the magic of The Fates card can end this curse. The Fates. Reality's fabric unravels and spins anew, allowing you to avoid or erase one event as if it never happened.DND 5th Edition community wiki. Create account or Sign in. Toggle navigation Home. About ; Membership ; ... Magic Items: The Wild Beyond the Witchlight. Uncommon; Rare; Very Rare; Legendary; Artifact; Item Name Type Attuned Source; Dust of Corrosion: Wondrous Item-WBW: Pixie Dust: Wondrous Item-WBW: Potion of Advantage: Potion-WBWThe ring can store up to 5 levels worth of spells at a time. When found, it contains 1d6 − 1 levels of stored spells chosen by the GM. Any creature can cast a spell of 1st through 5th level into the ring by touching the ring as the spell is cast. The spell has no effect, other than to be stored in the ring. If the ring can't hold the spell ...Where cannabis first trod, magic mushrooms are sure to follow. Where cannabis first trod, magic mushrooms are sure to follow. A Canadian therapist has asked Health Canada to permit the use of psilocybin, the psychedelic ingredient in magic ...

Rare Healing Items. Rare 1. Necklace of Prayer Beads. Wizards of the Coast: Necklace of Prayer Beads. Prayer beads are items of devotion and hope to faithful people. In D&D, a Necklace of Prayer beads not only connects someone to their deity, but bestows handy spells and blessings.

Haste buff = speedx2= 200. Tabaxi Racial= speed x2=400. Boots of speed= speed x2=800. Monk bonus action dash, action dash movement dash= 3x speed=2400 ft. You actually forgot the extra action from haste. it becomes 800 feet of movement + 800 feet dash action + 800 feet bonus action dash + 800 feet haste action dash. 3200 feet.Magic items are technically an optional rule, and DnD 5e is (allegedly) balanced so that the game works without magic items. To some degree, that's true. Even in cases where enemies have resistance to non-magical weapon damage you can often overcome those resistances with spells like Magic Weapon. Unlike 3.x and 4e, there's no wealth-by ...All Artificers. At 1st level, you gain the ability to cast spells from the artificer spell list, and the ability to tinker with mundane objects in order to infuse them with a minor sort of magic. This is a great time to get a feel for your role in the party. At 2nd level, you gain the ability to infuse items with even greater magical power, and ...Wondrous Item, legendary. This iron bottle has a brass stopper. You can use an action to speak the flask's command word, targeting a creature that you can see within 60 feet of you. If the target is native to a plane of existence other than the one you're on, the target must succeed on a DC 17 Wisdom saving throw or be trapped in the flask.A fifth edition D&D book created in partnership with Penny Arcade Inc. and inspired by the podcast and web series, this book is full of madcap heists, hilarious moments, and all the ingredients you need to include the adventures of Acquisitions Incorporated in your own D&D campaign. • Add 1 new playable race, the mysterious Verdan, and 5 new ...Dungeon Master's Guide Dragonlance: Shadow of the Dragon Queen Eberron: Rising from the Last War Explorer's Guide to Wildemount Fizban's Treasury of Dragons Guildmaster's Guide to Ravnica Ghosts of Saltmarsh Icewind Dale: Rime of the Frostmaiden Infernal Machine Rebuild Journeys through the Radiant Citadel Keys from the Golden VaultHorn of Valhalla. Wondrous Item, varies. You can use an action to blow this horn. In response, warrior spirits from the Valhalla appear within 60 feet of you. They use the statistics of a berserker. They return to Valhalla after 1 hour or when they drop to 0 hit points. Once you use the horn, it can't be used again until 7 days have passed.I'm looking to make a custom spear that basically is the spell shadow blade. I want to replace its default 1d6 + strength piercing with 2d8 + int psychic.. I have already …It depends on the magic item in question. IIRC, most magic items result in a "set value", meaning the ability is that value and can't be raised or lowered as long as you are attuned to that item. So even if you'd find a temporary boost, it would not get higher, though this might be up to DM discretion.

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An arrow of slaying is a magic weapon meant to slay a particular kind of creature. Some are more focused than others; for example, there are both arrows of dragon slaying and arrows of blue dragon slaying. If a creature belonging to the type, race, or group associated with an arrow of slaying takes damage from the arrow, the creature must make ...D&D Beyond offers the ability to link certain aspects on the forum in mouse-over triggered tooltips, such as magic items, monsters or combat actions - examples being Adult Black Dragon and dash. To create tooltips in this way, use the appropriate [tag] [/tag] around the desired subject.Sep 21, 2022 · You already have access to healing magic and buffs from the cleric spell list, but there are many other ways to help people. This magic item can help fill a gap in the cleric’s normal skill set. 9. Scarab of Protection. Wondrous item, legendary (requires attunement) The scarab of protection is the pinnacle of defense against necromancy. Dungeons and Dragons (D&D) Fifth Edition (5e) Equipment, Gear, & Items. A comprehensive list of all official equipment for Fifth Edition.Magic Items Tutorial Follow Now we're going to create a magic item that's also themed to our scenario. We've chosen a set of magical Studded Leather, with shadow powers, which will be on a powerful Shadow Goblin captain (we can create this as a separate monster, based on our Shadow Goblin above)..Staff of Power. Staff, very rare (requires attunement by a Sorcerer, Warlock, or Wizard) This staff can be wielded as a magic quarterstaff that grants a +2 bonus to attack and damage rolls made with it. While holding it, you gain a +2 bonus to Armor Class, saving throws, and spell attack rolls. The staff has 20 charges for the following properties. Magic Items. This wondrous item can be a scepter, an orb, an amulet, a crystal, or another finely crafted object. It typically incorporates imagery of dragons’ wings, claws, teeth, or scales. Dragon. -Touched Focus (Slumbering);Slumbering (Uncommon). You have advantage on initiative rolls. The Wild Beyond the Witchlight. A wickedly whimsical adventure for Dungeons & Dragons the world’s greatest roleplaying game. $29.99. Add to Cart. Something wicked this way comes in a Feywild Adventure for Dungeons & Dragons fifth edition for players levels 1-8. Once every eight years, the fantastic Witchlight Carnival touches down on your ...Here are my top twenty-five magical items to provide to your party, either to spur them further on their heroic quests or to challenge them to overcome new obstacles. Note: All magical items on this list are from the Player's Handbook (PHB) unless otherwise listed. 25. Nolzur's Marvelous Pigments Wizards of the Coast: Marvelous PigmentsIn this article, we list 10 of our favorite magic items for the bard class. Magic items you don’t own can be bought from the D&D Beyond marketplace or shared by someone with a Master-tier subscription. Ghost step tattoo. Glamoured studded leather. Gloves of thievery. Hat of disguise. Instrument of the bards. ….

Different Types of Magic Items in DnD There are numerous magical items scattered throughout D&D 5e, from harmless curiosities to world-shattering artifacts of unimaginable power and everything in between. Magic items can vary wildly in terms of function, form, power, and price.ability (spell save DC 15): At will: detect magic, light 1/day each: dimension door, invisibility, mage armor (self only)Mercanes are the mysterious, magical creations of one or more deities whose. , for procuring and selling magic items, including artifacts and spelljamming helm;spelljamming helms. It's rare to see more than one mercane at a ...Equipment This section details the mundane and exotic merchandise that adventurers commonly find useful in the face of the threats that the worlds of D&D present. View Equipment Magic Items Magic items grant capabilities a character could rarely have otherwise, or they complement their owner's capabilities in wondrous ways. View Magic Items Robe of Stars. Wondrous Item, very rare (requires attunement) This black or dark blue robe is embroidered with small white or silver stars. You gain a +1 bonus to saving throws while you wear it. Six stars, located on the robe's upper front portion, are particularly large. While wearing this robe, you can use an action to pull off one of the ...Curse of Strahd. Unravel the mysteries of Ravenloft in this dread adventure for the world’s greatest roleplaying game. Bound by Fate. $24.99. Add to Cart. Bundle Item & Save. Adventure Bundle. View Details. Legendary Bundle. Learn how to create a magic item with a theme, such as Studded Leather of Shadow Aura, and add powers and tags to it. Follow the steps to customize the name, description, …Dungeons and Dragons (D&D) Fifth Edition (5e) Spells. A comprehensive list of all official spells for Fifth Edition.It depends on the magic item in question. IIRC, most magic items result in a "set value", meaning the ability is that value and can't be raised or lowered as long as you are attuned to that item. So even if you'd find a temporary boost, it would not get higher, though this might be up to DM discretion. Magic items dnd beyond, The Wild Beyond the Witchlight Tomb of Annihilation Tyranny of Dragons Waterdeep: Dragon Heist ... "The Magic Items Ingredients table suggests the challenge rating of a creature the characters need to face to acquire the materials" So, essentially, it's saying "make up something you think is appropriate." ... Dungeons & Dragons, D&D, …, Magic Items. This wondrous item can be a scepter, an orb, an amulet, a crystal, or another finely crafted object. It typically incorporates imagery of dragons’ wings, claws, teeth, or scales. Dragon. -Touched Focus (Slumbering);Slumbering (Uncommon). You have advantage on initiative rolls. , This item appears to be a longsword hilt. While grasping the hilt, you can use a bonus action to cause a blade of pure radiance to spring into existence, or make the blade disappear. While the blade exists, this magic longsword has the finesse property. If you are proficient with shortswords or longswords, you are proficient with the sun blade., Scimitar of Speed. Weapon (scimitar), very rare (requires attunement) You gain a +2 bonus to attack and damage rolls made with this magic weapon. In addition, you can make one attack with it as a bonus action on each of your turns. Proficiency with a scimitar allows you to add your proficiency bonus to the attack roll for any attack you make ..., Detection. For the duration, you sense the presence of magic within 30 feet of you. If you sense magic in this way, you can use your action to see a faint aura around any visible creature or object in the area that bears magic, and you learn its school of magic, if any. The spell can penetrate most barriers, but it is blocked by 1 foot of stone ..., Bag of Tricks. Wondrous Item, uncommon. This ordinary bag, made from gray, rust, or tan cloth, appears empty. Reaching inside the bag, however, reveals the presence of a small, fuzzy object. The bag weighs 1/2 pound. You can use an action to pull the fuzzy object from the bag and throw it up to 20 feet. When the object lands, it transforms into ..., Amulet of the Planes. Wondrous Item, very rare (requires attunement) While wearing this amulet, you can use an action to name a location that you are familiar with on another plane of existence. Then make a DC 15 Intelligence check. On a successful check, you cast the plane shift spell. On a failure, you and each creature and object within 15 ..., Cubic Gate. Wondrous Item, legendary. This cube is 3 inches across and radiates palpable magical energy. The six sides of the cube are each keyed to a different plane of existence, one of which is the Material Plane. The other sides are linked to planes determined by the GM. You can use an action to press one side of the cube to cast the gate ... , Follow the Action with the Game Log. D&D Beyond’s Game Log is the quintessential DM tool for D&D. Keep everyone connected by sharing dice rolls and the actions you and your players take in the Game Log, or make rolls in secret and choose who can see them! The Game Log is accessible from your campaign’s page and from the Encounters tool., Helm of Telepathy. Wondrous Item, uncommon (requires attunement) While wearing this helm, you can use an action to cast the detect thoughts spell (save DC 13) from it. As long as you maintain concentration on the spell, you can use a bonus action to send a telepathic message to a creature you are focused on. It can reply--using a bonus action ..., Folding Boat. This object appears as a wooden box that measures 12 inches long, 6 inches wide, and 6 inches deep. It weighs 4 pounds and floats. It can be opened to store items inside. This item also has three command words, each requiring you to use an action to speak it. One command word causes the box to unfold into a boat 10 feet long, 4 ..., - DMs want to be able to create magic weapons that have different modifiers for attack and damage. - DMs want to create armor that gives different AC bonuses for melee vs ranged attacks - DMs want to create non-magical gear that has weight that counts towards characters’ encumbrance and that isn’t labeled a wondrous magic item., Rod of Absorption. Rod, very rare (requires attunement) While holding this rod, you can use your reaction to absorb a spell that is targeting only you and not with an area of effect. The absorbed spell's effect is canceled, and the spell's energy -- not the spell itself -- is stored in the rod. The energy has the same level as the spell when it ..., Small world - my wife is a recently a 6th level Way of Shadows Monk in my campaign. Monks are tricky to create/leave items for, as they really just are a magic item - Ki-empower strikes, teleportation, super-speed, etc.. You could give her Slippers of Spider Climbing - imagine a monk who can run up walls and across ceilings, and fight upside …, When it comes to growing healthy plants, Miracle Grow is a must-have for any gardener. Miracle Grow is a soil amendment that helps plants grow bigger and stronger, while also providing essential nutrients., Armor of Invulnerability. Armor (plate), legendary (requires attunement) You have resistance to nonmagical damage while you wear this armor. Additionally, you can use an action to make yourself immune to nonmagical damage for 10 minutes or until you are no longer wearing the armor. Once this special action is used, it can't be used again until ..., Belt of Dwarvenkind. Wondrous Item, rare (requires attunement) While wearing this belt, you gain the following benefits: Your Constitution score increases by 2, to a maximum of 20. You have advantage on Charisma ( Persuasion) checks made to interact with dwarves. In addition, while attuned to the belt, you have a 50 percent chance each day at ..., Aberrant Mind Sorcerous Origin Features. Most of the Aberrant Mind’s features amplify your psychic powers, granting you extra spells, telepathy, and formidable mental defenses. Psionic Spells (1st level): You learn 11 additional spells as you level up, a powerful boon to the full caster class with the least spells., Periapt of Wound Closure. Wondrous Item, uncommon (requires attunement) While you wear this pendant, you stabilize whenever you are dying at the start of your turn. In addition, whenever you roll a Hit Die to regain hit points, double the number of hit points it restores. Notes: Healing, Warding, Jewelry., An arrow of slaying is a magic weapon meant to slay a particular kind of creature. Some are more focused than others; for example, there are both arrows of dragon slaying and arrows of blue dragon slaying. If a creature belonging to the type, race, or group associated with an arrow of slaying takes damage from the arrow, the creature must make ..., Candlekeep Mysteries. An anthology of seventeen mystery-themed adventures for Dungeons & Dragons the world’s greatest roleplaying game. $29.99. Add to Cart. With a Master Tier subscription, save your party some gold when you share this book/content with other players in your D&D Beyond campaign! A collection of 17 Mysterious 5th edition ... , Magic Item Categories. Compendium - Sources->Dungeon Master's Guide. Magic Item Categories Each magic item belongs to a category: armor, potions, rings, rods, scrolls, …, I'm looking to make a custom spear that basically is the spell shadow blade. I want to replace its default 1d6 + strength piercing with 2d8 + int psychic.. I have already …, 3. Dragon wing bow. One of my favorite items from Fizban’s Treasury of Dragons, the dragon wing bow, is a gift from the dragon gods to archers everywhere. The effect is straightforward: an extra 1d6 damage of whatever chromatic, gem, or metallic dragon infused the weapon with its breath., Amulet of the Planes. Wondrous Item, very rare (requires attunement) While wearing this amulet, you can use an action to name a location that you are familiar with on another plane of existence. Then make a DC 15 Intelligence check. On a successful check, you cast the plane shift spell. On a failure, you and each creature and object within 15 ... , Bracers of Defense. Wondrous Item, rare (requires attunement) While wearing these bracers, you gain a +2 bonus to AC if you are wearing no armor and using no shield. Notes: Bonus: Unarmored Armor Class, Warding, Wristwear. …, How to Create a Homebrew Magic Item Using D&D Beyond 1. Access the homebrew magic item creation tool There are three ways to access the homebrew magic items creator on D&D... 2. Fill in basic information Item name and version This is where you put in your awesome, cool name for your magic item. 3. ..., Flames. A powerful devil becomes your enemy. The devil seeks your ruin and plagues your life, savoring your suffering before attempting to slay you. This enmity lasts until either you or the devil dies., 6. Moon sickle. Uncommon (+1), rare (+2), very rare (+3), requires attunement. The moon sickle is a unique weapon offered in Tasha's Cauldron of Everything . It grants a bonus to attack rolls, damage rolls, and the saving throw DCs of your druid and ranger spells. The bonus is dependent on the rarity of the magic item., Get the 46 magic items from Tasha’s Cauldron of Everything for use on D&D Beyond. You may also purchase individual magic items. $9.99. Add to Cart. Individual Purchase Items. Absorbing Tattoo. $1.99. Alchemical Compendium. $1.99. , - DMs want to be able to create magic weapons that have different modifiers for attack and damage. - DMs want to create armor that gives different AC bonuses for melee vs ranged attacks - DMs want to create non-magical gear that has weight that counts towards characters’ encumbrance and that isn’t labeled a wondrous magic item., Building your magic item in D&D Beyond makes life easy. The application breaks down a magic item's elements in an easy-to-use form. Select ITEMS > CREATE A MAGIC ITEM from the D&D Beyond homepage and click CREATE FROM SCRATCH to get started filling in the information for your creation., Wings of Flying. Wondrous Item, rare (requires attunement) While wearing this cloak, you can use an action to speak its command word. This turns the cloak into a pair of bat wings or bird wings on your back for 1 hour or until you repeat the command word as an action. The wings give you a flying speed of 60 feet.